Minjeong Shin is a professional 3D character artist known for her simplified yet appealing human forms. This is her second class on the platform, acting as an advanced follow-up to her previous character sculpting series. Core Goal:
: Create a character whose entire visual identity revolves around one massive, highly stylized accessory (e.g., giant goggles, an oversized scarf, or a massive belt buckle).
: Design 5 hairstyles where all the major lines converge toward a single focal point or origin peak on the head.
The curriculum is built around the professional character production pipeline, primarily using as the central tool. Minjeong Shin is a professional 3D character artist
Simplify the ribcage and pelvis into two tilting boxes.
Mark joints with circles to ensure the character's "skeleton" makes sense despite stylization.
The face is the emotional anchor of your character. Stylizing the head involves mastering planes, facial rhythms, and emotive distortion. : Design 5 hairstyles where all the major
: Paint 3 stylized ears or fingers backlit by a strong light source, showing the warm, saturated glow of light passing through skin.
This specific 70-exercise course, taught by industry veterans (often from studios like Studio Mir or top Korean game developers), forces you to abandon the "Anime Face Template" and build characters that work for animation, games, and publishing.
: Instead of just following a tutorial, these exercises force you to master sculpting and retopology , the two most critical skills for clean, attractive models. Mark joints with circles to ensure the character's
: Sketch a face showing two emotions at once—one side of the face displaying a subtle smile, while the eye on the other side twitches in anger.
Teaches professional workflows used in commercial game and figure art. Video Player:
: Paint a character under warm yellow sunlight, ensuring all the cast shadows are rendered in a cool, complementary blue or purple hue.
: Trace your character design using a thick outer line for the main silhouette, medium lines for internal clothing folds, and hair-thin lines for facial details.