You begin with a tiny budget, a dilapidated shed, and the ambition to sell cars to a post-war world. You must choose a market segment: cheap "People's cars," rugged "Utility" vehicles, or aspirational "Luxury."
Do you build a cheap, unreliable, gas-guzzling V8 for a demographic that craves power but lacks funds? Or do you invest millions into Research and Development to perfect a turbocharged, direct-injection inline-4 that offers high fuel economy for the eco-conscious market?
: Use the updated side stats panel to ensure your engine block doesn't clip against the chassis walls, which causes severe reliability penalties.
In the crowded genre of tycoon games, there is often a trade-off between depth and accessibility. Most business simulators ask you to manage spreadsheets; very few ask you to understand the engineering behind the product you are selling. Automation - The Car Company Tycoon Game v4.2.13
Choose between cast iron, aluminum, AlSi, or magnesium blocks, balancing weight, production costs, and thermal efficiency.
A critical factor that impacts how the car will drive when exported to simulation games. 3. Deep Tycoon Management
Once your engine is running, you must wrap it in a market-appropriate chassis. Material Selection Matrix Production Cost Best Used For Economy cars, utility trucks Aluminum Premium sedans, sports cars Carbon Fiber Extremely High Extremely Low Supercars, racing specials Suspension and Drivetrain You begin with a tiny budget, a dilapidated
[Engine Block Selection] ➔ [Cylinder Head Design] ➔ [Chassis Type] ➔ [Aero & Styling] ➔ [Market Analysis] Step 1: The Heart (Engine Design)
Automation remains unparalleled in its depth. Whether you want to recreate the historic history of a supercar brand, build a line of dependable economy hatchbacks, or just build a 3,000-horsepower hypercar to break physics limits, version 4.2.13 provides the most stable and realistic canvas yet.
This feature bridges the gap between Automation’s technical specifications and BeamNG’s visceral destruction, allowing players to see (and destroy) their creations in a fully simulated world. : Use the updated side stats panel to
So, what sets Automation - The Car Company Tycoon Game apart from other tycoon games on the market? Here are just a few reasons why this game remains a fan favorite:
The update’s focus on factory automation mechanics and BeamNG physics parity closes the last major gaps in the gameplay loop. You no longer feel like you are guessing whether a car is good; the game shows you exactly why it fails, down to the specific harmonic vibration in the driveshaft.
: The standard for 90% of your builds; reliable and balanced.
v4.2 improved how cars export to BeamNG.drive , including advanced trim settings. If your gauges don't work after export, you can now use specific "prop numbers" in the car's description to map needles to speed or RPM.
Described as "the last big polishing patch before the big merge of 4.2 with the public default branch," v4.2.13 serves as a critical milestone. This article dives deep into everything you need to know about this specific build, its massive changelog, gameplay mechanics, and why it matters for the future of Automation .