June 28, 2011 Setting: A mythical, trap-filled temple hidden in a Himalayan jungle. Cast: The Ultimis Crew.
The cycle was complete. And it would begin again.
Nightmare (Very Hard). Why you should play it: Only for the brave. Shangri-La is claustrophobic. There is no open training area. It forces you to master the art of "holding a corner" and cooperative strategy. The Easter Egg requires four players to stand on specific tiles in a specific order—one mistake resets the entire puzzle.
If you want a guide on for a specific map? Call Of Duty Black Ops 1 Zombies Dlc Maps
Location: Jungle Temple
Low gravity. The Earth, a perfect blue marble, hung in the ink-black sky. They were in Griffin Station, a Nazi base on the Moon. The MPD—the Moon Pyramid Device—hummed with a sickly, golden light. Samantha’s laughter echoed through the vacuum-sealed halls.
The grand finale of the Black Ops 1 DLC season quite literally took the game out of this world. Players started in a hectic, fast-paced survival gauntlet at Area 51 before teleporting to a low-gravity lunar outpost. June 28, 2011 Setting: A mythical, trap-filled temple
Before Black Ops 3’s Zombie Chronicles , there was the Rezurrection DLC. For $15, you got Moon plus four World at War maps, remastered with Black Ops 1 weapons, graphics, and engine.
A mystical, Aztec-inspired temple complex hidden deep within an exotic jungle, featuring moving mud tracks, water slides, and spiked wall traps.
Call of the Dead introduced extreme environmental hazards. Moving through freezing water slows players down and freezes their screen. Defeating George A. Romero rewards players with a permanent Perk Lightning Bolt and a temporary Wonder Weapon, making it a high-risk, high-reward gameplay loop. DLC 3: Annihilation – Shangri-La And it would begin again
Based on community voting from r/CODZombies and YouTubers (TheSmithPlays, MrRoflWaffles), here is the definitive ranking of the from "Best" to "Okay."
| Map | Difficulty | Best For | Narrative Impact | | :--- | :--- | :--- | :--- | | | Easy | High-round training | Low (Introduction to rockets) | | Call of the Dead | Medium | Easter Egg hunters | Medium (Filler arc) | | Shangri-La | Very Hard | Coordinated teams | Low (Time loop mechanics) | | Moon | Very Hard | Story completionists | Critical (End of Act 1) |
Analysis of Post-Launch Zombies Content in Call of Duty: Black Ops 1 Subject: Treyarch’s Expansion of the Zombies Narrative & Gameplay Mechanics (2011) Maps Covered: Ascension, Call of the Dead, Shangri-La, Moon
Released in May 2011, the Escalation DLC brought , a massive, icy survival map set on a mysterious Siberian island. This map leaned heavily into cinematic horror and pop-culture meta-commentary.
When the others burst into the control room, they saw him. His body was consumed by blue lightning, his eyes pure white. He raised his hands, and the entire Moon shook. He was no longer Richtofen. He was the new voice in the Aether.