Hive Guide |top| - Frosthaven

: A high-mobility character (e.g., Blinkblade or Deathwalker) dedicated to bypassing enemies to reach the back rooms.

The ability to teleport across obstacles via shadows bypasses the punishing terrain layouts of the Hive entirely. 4. The Boneshaper Role: Summon Distraction & Meat Shielding

Chokepoints work both ways. A well-placed Stun or Disarm card can buy your team an entire round of safety against a horde of monsters. Pro-Tips for Victory frosthaven hive guide

Optimizing your attack modifier deck is essential for making your summons' attacks hit hard: Ignore Scenario Effects : A must-have for consistent performance. Replace -2 with +0 : Smooths out your damage floor. Add +1 Push 3

Constantly look at the scenario book to see which rounds the pods trigger. Time your long rests so you are awake and ready to act on spawning rounds. : A high-mobility character (e

: Allows you to jump over enemy blockades in tight hallways.

For further reading, expert players on the Gloomhaven Subreddit and BoardGameGeek provide in-depth breakdowns of specific card choices for each level. a solo tank) or advice for a ? The Boneshaper Role: Summon Distraction & Meat Shielding

Send a high-health character or a summon to tank the doorway, but do not linger. You need to open the next room quickly to stop the pods from generating an unmanageable second wave. Room 2: The Core Corridor This room introduces the first set of spawning pods.

: Vital for tanking and ensuring enemies focus on you instead of your fragile summons. : Provides

Frosthaven (often called the or H.I.V.E. due to its swarm-like mechanics and "Machine piloted by bugs" lore) is one of the game's most complex and rewarding advanced classes. This guide covers the core strategies, perks, and builds to help you master this unique Unfettered character. Core Mechanics: Transfer and Summons The Prism's primary mechanic revolves around

[ Room 2: North Pillar ] | [ Room 1: Entrance ] ---> [ Room 3: East Pillar ] | [ Room 4: South Pillar ] Phase 1: The Breach (Room 1)