Lgl Mod Menu 3.2 [2025]
The is a popular open-source floating mod menu framework primarily used for modding Android games, especially those built with Unity (IL2CPP) or native C++ binaries. While specific "3.2" versions are often hosted on community sites or provided as older templates, the framework has evolved into a comprehensive tool for developers to inject cheat menus into APKs. Full Feature Overview
LGL Mod Menu was never just a single "cheat" app; it was a highly influential . Version 3.2 was particularly significant because it simplified complex tasks like:
A known bug, as noted on GitHub, is that spinners (dropdown menus) may not show on some Android 11 devices. It typically works again on Android 12+. lgl mod menu 3.2
A prompt will appear asking for or Appear on Top permission.
Providing a bridge to modify modern mobile games that use high-level C++ code (IL2CPP) instead of traditional Java. The is a popular open-source floating mod menu
OBFUSCATE("RichTextView_ Bold Text or Red Text "), 2. Updating Header/Title (Java/Kotlin)
The template stores assets as base64 strings directly within the C++ code, eliminating the need for a separate assets folder. This makes the compiled mod menu more portable and easier to integrate into target games. Version 3
The original developer, LGL, moved on from public modding around 2019–2020. Version 3.2 was effectively the last “widely shared” stable release before the scene fragmented. Today, two things remain:
LGL Mod Menu 3.2 integrates several powerful libraries and tools that work together to enable game modification:
If the target game contains both armeabi-v7a and arm64-v8a libraries, it's often recommended to delete the arm64-v8a folder and use the ARMv7 version universally, as it will work across both architectures. ARMv7 is generally the primary target for compatibility.