Keep Changes IncrementalDon't max out every stat to 9999 at once. Some games have internal checks that may crash if it detects impossible values. Make a few changes, load the game to verify they worked, and then proceed with further edits. Common Issues and Troubleshooting
: An open-source desktop application designed specifically to interface with and modify RPG Maker XP data files using the Ruby Marshal module.
The RXDATA save editor has a range of common uses, including: save editor rxdata
files. It allows you to upload your save, modify variables like gold, items, and experience points , and download the edited file. griest024 RXData Editor
A "save editor" is a tool that reads, modifies, and writes game save files to change in-game data (items, stats, progress). In many RPG Maker-based games, save files use the .rxdata format (or variations like .rvdata2, .rvdata, .rpgsave), which serializes Ruby objects (often via Marshal for RPG Maker XP/VX/VX Ace) or uses other engine-specific binary formats. Working with rxdata save editors spans file format analysis, deserialization/serialization, data integrity, versioning, modding ethics, and practical tool approaches. Keep Changes IncrementalDon't max out every stat to
An .rxdata file is a save state created by games built with . It relies on Ruby's Marshal module to convert complex game data (like variables, switches, party information, and gold amounts) into a compact, uncompressed binary stream.
Here is a short story about a player using a save editor on an The Architect of Aethelgard Common Issues and Troubleshooting : An open-source desktop
Here’s a basic workflow for using it:
Find the "Gold" field and enter your desired amount.