Xcom 2 Lwotc Console Commands Better !exclusive! Jun 2026
| Command | Description | |---------|-------------| | LWForceAWCRerolls | Rerolls the random AWC abilities for all soldiers, giving you a fresh set of perks to choose from. | | LWGiveAWCOffenseAbility SoldierName AbilityName | Grants the specified offensive AWC perk to a soldier. | | LWGiveAWCDefenseAbility SoldierName AbilityName | Grants the specified defensive AWC perk to a soldier. | | LWGiveAWCPistolAbility SoldierName AbilityName | Grants a pistol‑related perk to a soldier. | | RebuildSelectedSoldiersClass ClassTemplateName | Refreshes ability trees and XCOM abilities for the selected soldier. Essential when switching between modded class implementations mid‑campaign. | | RebuildAllSoldiersClass | Refreshes ability trees for the entire barracks at once. Particularly useful after installing class overhaul mods. |
Use commands responsibly. They’re best for learning mechanics, testing builds, or recovering from a bug — not for a pure “honestman” run.
— Slows down or speeds up game time. Use SloMo 1.0 for normal speed, lower for slow motion, and higher (like 1.5 or 2.0 ) to fly through slow enemy turns. 🛰️ Strategic & Barracks Commands
These are for when you want to experiment with loadouts, test mechanics, or create cinematic scenarios. xcom 2 lwotc console commands better
GiveEngineer 1 (Clears rooms and staffs facilities). Soldier Customization and Progression
: Moves your entire squad to the cursor, useful for repositioning after a map glitch. RestartLevel
This guide is about using . We aren’t just talking about spawning 100 Sectoids for target practice. We are talking about surgical, intelligent console use that fixes bugs, bypasses grinding, and lets you customize the difficulty without breaking the delicate balance of the Long War overhaul. | | RebuildAllSoldiersClass | Refreshes ability trees for
| Command | Example | Effect | |---------|---------|--------| | giveresource supplies # | giveresource supplies 500 | Adds supply quantity. | | giveresource AlienAlloy # | giveresource AlienAlloy 200 | Adds alien alloys. | | giveresource EleriumDust # | giveresource EleriumDust 150 | Adds elerium dust. | | giveresource Intel # | giveresource Intel 100 | Adds intelligence. | | giveresource AbilityPoint # | giveresource AbilityPoint 50 | Adds ability points. | | giveresource EleriumCore # | giveresource EleriumCore 10 | Adds elerium cores. | | GiveEngineer 1 | GiveEngineer 1 | Adds an engineer (level 1). | | GiveScientist 1 | GiveScientist 1 | Adds a scientist (level 1). |
| Command | Effect | |---------|--------| | GiveResource Supplies X | Adds X supplies. | | GiveResource Intel X | Adds X intel. | | GiveResource EleriumDust X | Adds X elerium. | | GiveResource AlienAlloy X | Adds X alloys. | | GiveCorpses [corpse name] X | Adds X corpses. Names vary; use Help Corpses to list. | | GiveEngineer / GiveScientist | Adds one engineer/scientist. |
XCOM 2:All console commands and IDs [WOTC] - Steam Community intelligent console use that fixes bugs
: LWOTC handles a massive amount of background data tracking. Always create a manual hard save before executing strategic or facility-altering commands.
LWOTC is balanced around a 200-hour campaign. Sometimes, you just need to skip the "recruit 10 rookies" grind to get to the fun part.